The Lodge Staff

Listed below are (some of) the staff of the Hunting Lodge. These are the main individuals (player characters) who keep the place running. Links to individual carrds (where available) can be found by clicking on the image.

Huntmaster Mihk'a Tayuun

Mihk'a Tayuun
The Huntmaster

Born in the Shroud to the Wolfblood Tribe, Mihk'a left his people after sixteen summers. He spent many years travelling before finally returning to the Shroud and setting up his own hunting company, Tayuun Tracking. This eventually grew to become the Wyld Hunt and led to the founding of the Hunting Lodge.

Masha Tayuun
The Priestess

The youngest child of the Matriarch of the Wolfblood tribe and sister to Mihk'a, Masha was trained from a young age to serve as a Priestess in the service of Menphina. Her life is dedicated to healing the mind, body and soul of those in need. She runs the Sanctum of Menphina in the Lodge and aids in the running of the infirmary.

Luruin Blix
The Physician

A ‘slightly’ overprotective, nontraditional Keeper who loves to sit down and listen to your tales, keen to poke a little more into your life without much care for the trifles your background or troubles may bring. She would happily tease and poke while in the comfort of friendly faces, trying to keep her mind clear from the troubles of her own through the concern of others. It was through this she accidentally came across the Hunting Lodge and their family-oriented style which she quickly and happily fell in love with, taking a place as one of its many healers.
Be warned, she may try to pet the top of your head or ears if she so desires to. Often forgetting the implications of such a small act.

Una'to Zhwan
The Librarian

The enigmatic and cold librarian of the Lodge. Little is known about Una'to save that he is a skilled mage and swordsman. He carries himself with a level of emotional detachment, allowing very few people the chance to get close.

Damir Anovsch
The Smith

A former Gladiatorial slave of the Garlean Empire, the hulking Hrothgar known as Damir managed to escape and find his way to Eorzea where he remained on the run, in hiding for weeks. Eventually, leaving the scorching heat of the wilds of Thanalan for the cool anonymity of the Shroud, he found his way to the Lodge where he picked up work as their smith, his time working on the pit weapons granting him the knowledge he needed to do the job. Despite his fierce appearance and intimidating height, Damir is a gentle soul and usually quiet spoken.